Name Glock
ShortName glock
//The ammo this gun uses (shortName)
Ammo skorpionAmmo
Ammo skorpionAmmo
Ammo uziAmmo
Ammo mp5Ammo
Ammo mp5kAmmo
Ammo glockAmmo
Ammo MP7Ammo
Icon Glock
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 32
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 2.5
//The higher this value, the more the bullets spread
Accuracy 20
//Time in ticks between rounds
ShootDelay 2
ShootSound GlockShoot
ReloadSound MWColtReload
Mode FullAuto
OneHanded true
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.Glock
Texture Glock
ModelScale
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob Glock_Fade Glock_Fade yellow 1 purple 1 magenta 1
Paintjob Glock_Venom Glock_Venom lime 2
Paintjob Glock_Cottonmouth Glock_Cottonmouth red 1 yellow 1
//Description - note the ammo type
Description Ammo Type : SMG