Name Gold Desert Eagle
ShortName goldDesertEagle
//The ammo this gun uses (shortName)
Ammo desertEagleAmmo
Icon GoldDesertEagle
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 5
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 10
//The higher this value, the more the bullets spread
Accuracy 5
//Time in ticks between rounds
ShootDelay 1
ShootSound DesertEagleShoot
ReloadSound MWLugerReload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
OneHanded true
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mw.DesertEagle
ModelScale 0.8
Texture DesertEagle_Gold
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Description - note the ammo type
Description Ammo Type : Heavy Pistol