Name Jury Autorevolver
ShortName jury
//The ammo this gun uses (shortName)
Ammo 357Magnum
Ammo juryAmmo
Icon Jury
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 100
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 10
//Damage in half hearts
Damage 11
//For guns in which the magazine is integrated
LoadIntoGun 6
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 2
ShootSound JuryShoot
ReloadSound JuryReload
Mode SemiAuto
OneHanded True
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.Jury
Texture Jury
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
//List here all the attachments allowed on this gun by shortName and separated by spaces
//AllowAttachments
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob Jury_Chaos Jury_Chaos black 1 orange 1
Paintjob Jury_Order Jury_Order white 1 lightBlue 1
Paintjob Jury_Thunderbolt Jury_Thunderbolt black 1 purple 1
Paintjob Jury_Lightning Jury_Lightning white 1 lime 1