Name M9
ShortName m9
//The ammo this gun uses (shortName)
Ammo m9Ammo
Ammo makarovAmmo
Ammo m1911Ammo
Ammo sigP226Ammo
Ammo uspAmmo
Ammo uspPoisonAmmo
Icon M9
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 30
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 1
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 5
//The higher this value, the more the bullets spread
Accuracy 10
//Time in ticks between rounds
ShootDelay 1
ShootSound M9Shoot
ReloadSound MWColtReload
Mode SemiAuto
OneHanded true
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mw.M9
Texture M9
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWLongBarrel flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob M9_Sand M9_Sand yellow 1
Paintjob M9_Venom M9_Venom lime 1
Paintjob M9_Midnight M9_Midnight blue 1 yellow 1
//Description - note the ammo type
Description Ammo Type : Pistol