# Configuration file

####################
# block
####################

block {
    I:"Bloodwood Block"=3263
    I:"Bloodwood Door"=3268
    I:"Corrupt Brick"=3255
    I:Corruptor=3254
    I:"Eucalyptus Door"=3264
    I:"Flora Leaves"=3259
    I:"Ghostwood Door"=3267
    I:"Hopseed Door"=3265
    I:"Planks Block"=3262
    I:"Redwood Bark Door"=3269
    I:"Redwood Block"=3261
    I:"Redwood Door"=3252
    I:"Sakura Door"=3266
    I:"Sakura Leaves"=3258
    I:Sapling=3256
    I:"Wood Block"=3251
}


####################
# boat item
####################

"boat item" {
    I:item=12405
}


####################
# corruptor
####################

corruptor {
    I:"Corruption Speed"=5
    I:"Corruptor Spawn Density"=1
    I:"Corruptor Spawn Height"=0
    I:"Corruptor Spawn Range"=128
    I:"Corruptor Spawn Size"=30
    B:"Spread Corruption"=true
}


####################
# general
####################

general {
    I:"Sea level"=64
}


####################
# item
####################

item {
    I:"Door Item"=12406
}


####################
# trees
####################

trees {
    I:"Bloodwood Tree Spawn Density"=5
    I:"Bloodwood Tree Spawn Height"=32
    I:"Bloodwood Tree Spawn Range"=64
    I:"Bush Tree Spawn Density"=10
    I:"Bush Tree Spawn Height"=64
    I:"Bush Tree Spawn Range"=20
    B:"Generate Bloodwood Trees"=true
    B:"Generate Ghost Trees"=true
    B:"Generate Hopseed Trees"=true
    B:"Generate Redwood Trees"=true
    B:"Generate Sakura Trees"=true
    B:"Generate Small Eucalyptus Trees"=true
    I:"Ghost Tree Spawn Density"=25
    I:"Ghost Tree Spawn Height"=16
    I:"Ghost Tree Spawn Range"=80
    I:"Redwood Tree Spawn Density"=60
    I:"Redwood Tree Spawn Height"=64
    I:"Redwood Tree Spawn Range"=32
    I:"Sakura Tree Spawn Density"=10
    I:"Sakura Tree Spawn Height"=64
    I:"Sakura Tree Spawn Range"=32
    I:"Small Eucalyptus Tree Spawn Density"=25
    I:"Small Eucalyptus Tree Spawn Height"=64
    I:"Small Eucalyptus Tree Spawn Range"=32
}


